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General Assembly UX Projects

General Assembly isn't just about learning...it's about doing, and doing, and doing some more! We were tasked with completing a number of projects during our 10-week course. Below are brief summaries of these projects. Please click on the icons/titles below for more information on each project.

Client: USA Today
Timeline: 5 Days
Tools: Pen/Sharpie & Paper, Markers/Whiteboard, Axure, Adobe Photoshop
UX Skills: Persona Development, Rapid Prototyping, User Interface Design, Agile Methodology, Digital Prototyping,
                   Visual Design, User Testing, Sketching, Cross Functional Collaboration
Client: TechChange
Timeline: 2 Weeks
Tools: Pen/Sharpie & Paper, Markers/Whiteboard, Axure, Adobe Photoshop
UX Skills: Competitive Analysis, Site Maps, User Flows, Client Interviews, Concept Mapping, User Surveys,
                   Persona Development, User Interviews, Usability Testing, Wireframing, Design Studio, Paper
                   Prototyping, Digital Prototyping 
Client: Kindle Application Users, Readers
Timeline: 2 Weeks
Tools: Pen/Sharpie & Paper, Markers/Whiteboard, Axure, Keynote
UX Skills: Competitive Analysis, User Interviews, User Surveys, Personas Development, User Stories, Sketching,
                   User Flows, Wireframes, Digital Prototyping, User Interface Design
Client: REI Members, Camping Enthusiasts/Newbies
Timeline: 5 Days
Tools: Pen/Sharpie & Paper, Axure
UX Skills: Wireframing, Card Sorting, Site Maps, User Flows, Personas, Paper Prototyping, Digital Prototyping,
                   Usability Testing, User Research
Client: Pet Owners, Pet Caregivers
Timeline: 5 Days
Tools: Pen/Pencil/Sharpie & Paper, Marvel
UX Skills: User Interviews, User Flows, Interface Best Practices, Rapid Prototyping, Paper Prototyping, Digital
                   Prototyping, Design Studio, Participatory Design, Presentation
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